You can find me working in different environments:
Design – I work with UX/UI, service design, accessibility, and educational design. I enjoy projects where research, systems thinking, and experimentation come together to create meaningful interactions. My work often sits somewhere between classic digital product design and more playful, interactive approaches.
Game Design – I love creating stories, characters, and mechanics that shape how players interact with a system. I’m especially interested in research-based game design that blends play with learning and exploration.
Workshops & Teaching – I enjoy facilitating co-design workshops and teaching design processes. Whether it’s brainstorming sessions, design exercises, or longer courses, I like creating environments where participants actively shape ideas together.
Art Projects – I also experiment with digital media and collaborative art projects. These tend to be more playful, strange, or cross-disciplinary.
Webdesign teacher
Gustav Adolf Gymnasium
Designed and teach a selective course “Web Design and Prototyping” for 10th grade students. The course introduces students to design thinking, basic UX/UI principles, and prototyping.
Mentor and Judge at the "Green Transformer Student Challenge" Hackathon
Transform4Europe
Mentored international student teams through the design process while they developed sustainability-focused solutions. Provided structured feedback on usability, clarity, and user perspective.
Artist and UI Designer
Sub-Saharan Digital OÜ
Designed visual assets and UI for the mobile game Mama Alice published on Google Play.
Museum Game Designer
Estonian Museum of Natural History
Designed two interactive games (digital and tabletop) for the exhibition BiodiverCity? at the Estonian Museum of Natural History. The exhibition will be open from 06.10.2023 till 20.09.2026.
Workshop Facilitator
Estonian Academy of Arts
Facilitated design workshops for children, students, and adults, guiding participants through collaborative design exercises.
World Usability Day Estonia
Microphone and stage assistance
EKA Student Council
Helped with preparing for events and cleaning.
Estonian Academy of Arts - Digital Product Design (BA)
2024 (exchange semester) New Zealand Otago Polytechnic - Communication Design (Games Stream)
2019–2020 University of Tartu - Physics, Chemistry and Material Science
Hugo Treffner Gymnasium - Science track
UX & Research
User research
User interviews
User journey mapping
Usability testing
Interaction design
Prototyping
Information architecture
Game & Interaction Design
Game design
Narrative design
Systems design
Playtesting & iteration
Player experience design
Collaboration
Workshop facilitation
Design workshops
Team collaboration
Technical
Basic programming (C#, Python, Web)
Agile workflows (Scrum / Kanban)
Design:
Figma
Figjam, Miro
Adobe Suite (Photoshop, Illustrator)
Affinity Publisher
Game Design:
Unity
Blender
Audacity