You can find me working in different environments:
Game Design – I love creating stories, characters, and mechanics that shape how players interact with the game. My focus is on meaningful, research-based design that blends play with learning. One of my long-term goals is to start a small game design studio.
Design – accessibility, education, service design, speculative design, and human-centered approaches. My projects often bridge theory with practice, and I’m open to collaborations in both the public and private sectors.
Workshops – I enjoy facilitating co-design and brainstorming sessions where participants actively shape ideas together.
Art Projects – I love experimenting with digital media and collaborating on playful, experimental, or cross-disciplinary art projects.
Mentor and Judge at the "Green Transformer Student Challenge" Hackaton
Transform4Europe
Students from all over Europe formed teams and had to go through the design process to find a solution for a sustainability problem.
Artist and Graphic Designer
Sub-Saharan Digital OÜ
Created the visuals and UI for the mobile game "Mama Alice" available in Play Store.
Museum Game Designer
Estonian Museum of Natural History
I was part of the team for the temporary exhibition "BiodiverCity?". I created two museum games one digital and one tabletop game. The exhibition will be open from 06.10.2023 till 20.09.2026.
Workshop Facilitator
Estonian Academy of Arts
Facilitated many design themed workshops for children, students and adults.
Estonian Academy of Arts - Digital Product Design (BA)
2024 (exchange semester) New Zealand Otago Polytechnic - Communication Design (Games Stream)
2019 - 2020 University of Tartu - Physics, Chemistry and Material Science (BA)
Research & interviewing
Prototyping & playtesting
Game & interaction design
Narrative design & storytelling
UX & visual design
Programming (C#, python, web)
Workshop facilitation & collaboration
Agile project management
Design:
Figma
Adobe Photoshop, Illustrator (and a few others to a smaller degree)
Affinity Publisher
Game Design:
Unity
Blender
Audacity